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TemplateEdit

Name

Overall Length:
Power Plant:
Class:
Role in battle or otherwise
Classification:
Standard, rare, or legendary

Huge Hardpoints:
(Massive/Super Powerful weapons such as Hyper Mega Particle Cannons)
Big Hardpoints:
(Big Weapons)
Medium Hardpoints:
(Missile launchers and larger turrets)
Small Hardpoints:
(Turrets and other small things)

Air:
Ground:
Water:
Space:

Hangars:
Number of hangars
Launch Catapults:
Number of launch catapults
Mobile Suit Capacity:
(How many suits the ship can hold at once)

Long Range:
Speed:
Defense:
Technician:
Tech:
(Total points varies depending on role/classification)

Armaments
(Used to determine how many hardpoints the ship has, copy weapons from the Gundam Wiki and count up the hardpoints they all require)

ClassesEdit

Support

400 Points

Transport/Carrier

500 Points

Battleship

800 Points

Assault Carrier

1000 Points

For ships that fall under two classes, add the stat points of the primary role with half the stat points of the secondary role.

Standard: Mass Produced

0 Points

Rare: A ship of limited production

400 Points

Legendary: Only one of it was ever made

800 Points

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